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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AWorldSettings
Syntax
UPROPERTY (BlueprintReadOnly, Config, Category=World,
Meta=(DisplayName="DEPRECATED_bEnableNavigationSystem"))
uint8 bEnableNavigationSystem: 1
Remarks
If set to false navigation system will not get created (and all navigation functionality won't be accessible). This flag is now deprecated. Use NavigationSystemConfig property to determine navigation system's properties or existence