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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AWorldSettings
- AActor::SupportsExternalPackaging()
- AWorldSettings::SupportsExternalPackaging()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h |
Include | #include "GameFramework/WorldSettings.h" |
virtual bool SupportsExternalPackaging&40;&41; const
Remarks
Does this actor supports external packaging?