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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AWorldSettings
Syntax
uint32 NavigationDataBuilderLoadingCellSize
Remarks
Loading cell size used when building navigation data iteratively. The actual cell size used will be rounded using the NavigationDataChunkGridSize. It's recommended to use a value as high as the hardware memory allows to load.