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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AWorldSettings
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h |
Include | #include "GameFramework/WorldSettings.h" |
Source | /Engine/Source/Runtime/Engine/Private/WorldSettings.cpp |
void CompactBookmarks&40;&41;
Remarks
Attempts to move bookmarks such that all bookmarks are adjacent in memory.
Note, this will not rearrange any valid Bookmarks inside the mapped range, but may move bookmarks outside that range to fill up mapped bookmarks.