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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AVolume
- UObject::PostEditChangeProperty()
- AActor::PostEditChangeProperty()
- ABrush::PostEditChangeProperty()
- AVolume::PostEditChangeProperty()
- AAudioVolume::PostEditChangeProperty()
- ACullDistanceVolume::PostEditChangeProperty()
- ALightmassImportanceVolume::PostEditChangeProperty()
- APostProcessVolume::PostEditChangeProperty()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Volume.h |
| Include | #include "GameFramework/Volume.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Volume.cpp |
virtual void PostEditChangeProperty
(
FPropertyChangedEvent & PropertyChangedEvent
)
Remarks
Called when a property on this object has been modified externally