Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AVolume
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Volume.h |
Include | #include "GameFramework/Volume.h" |
Syntax
static OnVolumeShapeChanged;
Remarks
Called during posteditchange after the volume's initial shape has changed
Define static delegate