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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AVolume
- ABrush::IsStaticBrush()
- AVolume::IsStaticBrush()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Volume.h |
Include | #include "GameFramework/Volume.h" |
Source | /Engine/Source/Runtime/Engine/Private/Volume.cpp |
virtual bool IsStaticBrush&40;&41; const
true if this is a static brush