Navigation
Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AVolume
- AActor::IsLevelBoundsRelevant()
- ABrush::IsLevelBoundsRelevant()
- AVolume::IsLevelBoundsRelevant()
- AHierarchicalLODVolume::IsLevelBoundsRelevant()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Volume.h |
Include | #include "GameFramework/Volume.h" |
Source | /Engine/Source/Runtime/Engine/Private/Volume.cpp |
virtual bool IsLevelBoundsRelevant&40;&41; const
Remarks
Indicates whether this actor should participate in level bounds calculations