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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/APlayerController
Syntax
UPROPERTY (EditAnywhere, Category=PlayerController)
bool bAutoManageActiveCameraTarget
Remarks
True to allow this player controller to manage the camera target for you, typically by using the possessed pawn as the camera target. Set to false if you want to manually control the camera target.