Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/APlayerController
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
| Include | #include "GameFramework/PlayerController.h" |
UFUNCTION (BlueprintCallable, Category="Game|Player")
void SetMouseCursorWidget
(
EMouseCursor::Type Cursor,
UPARAM class UUserWidget * CursorWidget
)
Remarks
Sets the Widget for the Mouse Cursor to display
Parameters
| Name | Description |
|---|---|
| Cursor | the cursor to set the widget for |
| CursorWidget | the widget to set the cursor to |