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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/APlayerController
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include | #include "GameFramework/PlayerController.h" |
Source | /Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
virtual void PawnLeavingGame&40;&41;
Remarks
Clean up when a Pawn's player is leaving a game. Base implementation destroys the pawn.