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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/APlayerController
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
| Include | #include "GameFramework/PlayerController.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
bool IsSplitscreenPlayer
&40;
int32 &42; OutSplitscreenPlayerIndex
&41; const
Remarks
Determines whether this player is playing split-screen. true if this player is playing splitscreen.
Parameters
| Name | Description |
|---|---|
| OutSplitscreenPlayerIndex | receives the index [into the player's local GamePlayers array] for this player, if playing splitscreen. |