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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/APlayerController > API/Runtime/Engine/GameFramework/APlayerController/InputKey
Deprecated * This version of InputKey has been deprecated, please use the version that takes FInputKeyParams instead
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include | #include "GameFramework/PlayerController.h" |
Source | /Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
virtual bool InputKey
&40;
FKey Key,
EInputEvent EventType,
float AmountDepressed,
bool bGamepad
&41;
Remarks
Handles a key press