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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/APlayerController
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
| Include | #include "GameFramework/PlayerController.h" |
virtual APlayerController * GetPlayerControllerForMuting
(
const FUniqueNetIdRepl & PlayerNetId
)
Remarks
Get a remote player controller on the server for muting
Parameters
| Name | Description |
|---|---|
| PlayerNetId | the remote player to find |