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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > APlayerController
Type | Name | Description | |
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void | GetInputAnalogStickState
(
EControllerAnalogStick::Type WhichStick, |
Retrieves the X and Y displacement of the given analog stick. |
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void | GetInputAnalogStickState
(
EControllerAnalogStick::Type WhichStick, |