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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > APlayerController
Type | Name | Description | |
---|---|---|---|
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bool | GetHitResultAtScreenPosition
(
const FVector2D ScreenPosition, |
Returns hit results from doing a collision query at a certain location on the screen |
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bool | GetHitResultAtScreenPosition
(
const FVector2D ScreenPosition, |
Returns hit results from doing a collision query at a certain location on the screen |
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bool | GetHitResultAtScreenPosition
(
const FVector2D ScreenPosition, |
Returns hit results from doing a collision query at a certain location on the screen |
![]() ![]() |
bool | GetHitResultAtScreenPosition
(
const FVector2D ScreenPosition, |
Returns hit results from doing a collision query at a certain location on the screen |