Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/APlayerController > API/Runtime/Engine/GameFramework/APlayerController/GetHUD
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
| Include | #include "GameFramework/PlayerController.h" |
template<class T>
T &42; GetHUD&40;&41; const
Remarks
Templated version of GetHUD, will return nullptr if cast fails