Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/APlayerController
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
| Include | #include "GameFramework/PlayerController.h" |
Syntax
struct FServerFrameInfo
Remarks
Server
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bFault | ||
| int32 | LastLocalFrame | ||
| int32 | LastProcessedInputFrame | ||
| int32 | LastSentLocalFrame | ||
| int8 | QuantizedTimeDilation | ||
| float | TargetNumBufferedCmds | ||
| float | TargetTimeDilation |