Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/APlayerController
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
| Include | #include "GameFramework/PlayerController.h" |
Syntax
struct FClientFrameInfo
Remarks
Client
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | LastProcessedInputFrame | ||
| int32 | LastRecvInputFrame | ||
| int32 | LastRecvServerFrame | ||
| int8 | QuantizedTimeDilation | ||
| float | TargetNumBufferedCmds |
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 |