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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > APlayerController
- AActor::DisableInput()
- APlayerController::DisableInput()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include | #include "GameFramework/PlayerController.h" |
Source | /Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
virtual void DisableInput
&40;
class APlayerController &42; PlayerController
&41;
Remarks
Removes this actor from the stack of input being handled by a PlayerController.
Parameters
Name | Description |
---|---|
PlayerController | The PlayerController whose input events we no longer want to receive. If null, this actor will stop receiving input from all PlayerControllers. |