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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > APlayerController
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include | #include "GameFramework/PlayerController.h" |
void ClientPlayForceFeedback
(
class UForceFeedbackEffect * ForceFeedbackEffect,
FForceFeedbackParameters Params
)
Remarks
Play a force feedback pattern on the player's controller
Parameters
Name | Description |
---|---|
ForceFeedbackEffect | The force feedback pattern to play |
Params | Parameter struct to customize playback behavior of the feedback effect |