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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > APlayerController
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include | #include "GameFramework/PlayerController.h" |
virtual void ClientMutePlayer
&40;
FUniqueNetIdRepl PlayerId
&41;
Remarks
Tell the client to mute a player for this controller
Parameters
Name | Description |
---|---|
PlayerId | player id to mute |