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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/APlayerController
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
| Include | #include "GameFramework/PlayerController.h" |
UFUNCTION (Reliable, Client)
void ClientAckUpdateLevelVisibility
(
FName PackageName,
FNetLevelVisibilityTransactionId TransactionId,
bool bClientAckCanMakeVisible
)
Remarks
Acknowledge received LevelVisibilityTransactionId
Parameters
| Name | Description |
|---|---|
| PackageName | Identifying the level that we are acknowledging levelvisibility for |
| TransactionId | TransactionId being acknowledged |