Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/APlayerController
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
| Include | #include "GameFramework/PlayerController.h" |
UFUNCTION (BlueprintCallable, Category="Game|Player", Meta=(Keywords="up down"))
virtual void AddPitchInput
(
float Val
)
Remarks
Add Pitch (look up) input. This value is multiplied by InputPitchScale.
Parameters
| Name | Description |
|---|---|
| Val | Amount to add to Pitch. This value is multiplied by InputPitchScale. |