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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > APhysicsVolume
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PhysicsVolume.h |
Include | #include "GameFramework/PhysicsVolume.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsVolume.cpp |
virtual float GetGravityZ&40;&41; const
Remarks
The Z component of the current world gravity.