Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/APhysicsVolume
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category=CharacterMovement)
float FluidFriction
Remarks
This property controls the amount of friction applied by the volume as pawns using CharacterMovement move through it. The higher this value, the harder it will feel to move through