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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/APawn
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Pawn.h |
Include | #include "GameFramework/Pawn.h" |
Source | /Engine/Source/Runtime/Engine/Private/Pawn.cpp |
virtual void SpawnDefaultController&40;&41;
Remarks
Spawn default controller for this Pawn, and get possessed by it.