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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/APawn
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Pawn.h |
Include | #include "GameFramework/Pawn.h" |
Source | /Engine/Source/Runtime/Engine/Private/Pawn.cpp |
virtual void AddControllerRollInput
&40;
float Val
&41;
Remarks
Add input (affecting Roll) to the Controller's ControlRotation, if it is a local PlayerController. This value is multiplied by the PlayerController's InputRollScale value.
Parameters
Name | Description |
---|---|
Val | Amount to add to Roll. This value is multiplied by the PlayerController's InputRollScale value. |
See Also
PlayerController::InputRollScale