Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/ALightWeightInstanceStaticMeshMa-
- ALightWeightInstanceManager::SetRepresentedClass()
- ALightWeightInstanceStaticMeshManager::SetRepresentedClass()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/LightWeightInstanceStaticMeshManager.h |
| Include | #include "GameFramework/LightWeightInstanceStaticMeshManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LightWeightInstanceStaticMeshManager.cpp |
virtual void SetRepresentedClass
&40;
UClass &42; ActorClass
&41;
Remarks
Sets the specific class that this manages.