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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/ALightWeightInstanceManager
- IActorInstanceManagerInterface::FindOrCreateActor()
- ALightWeightInstanceManager::FindOrCreateActor()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/LightWeightInstanceManager.h |
| Include | #include "GameFramework/LightWeightInstanceManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LightWeightInstanceManager.cpp |
virtual AActor * FindOrCreateActor
(
const FActorInstanceHandle & Handle
)
Remarks
Returns the actor associated with Handle. If one does not exist the system is expected to spawn one instantly.