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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/ALightWeightInstanceManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/LightWeightInstanceManager.h |
| Include | #include "GameFramework/LightWeightInstanceManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LightWeightInstanceManager.cpp |
FActorInstanceHandle ConvertActorToLightWeightInstance
&40;
AActor &42; InActor
&41;
Remarks
Returns a handle to a light weight instance representing the same object as InActor and calls destroy on InActor if successful.