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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/ALightWeightInstanceManager
Syntax
TMap< int32, TObjectPtr< AActor > > Actors
Remarks
Bookkeeping info
Keep track of which instances are currently represented by an actor
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/ALightWeightInstanceManager
TMap< int32, TObjectPtr< AActor > > Actors
Bookkeeping info
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