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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AHUD
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h |
| Include | #include "GameFramework/HUD.h" |
| Source | /Engine/Source/Runtime/Engine/Private/HUD.cpp |
virtual void ShowDebugInfo
&40;
float & YL,
float & YPos
&41;
Remarks
Entry point for basic debug rendering on the HUD. Activated and controlled via the "showdebug" console command. Can be overridden to display custom debug per-game.