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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AHUD
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h |
Include | #include "GameFramework/HUD.h" |
Source | /Engine/Source/Runtime/Engine/Private/HUD.cpp |
void GetTextSize
&40;
const FString & Text,
float & OutWidth,
float & OutHeight,
UFont &42; Font,
float Scale
&41; const
Remarks
Returns the width and height of a string.
Parameters
Name | Description |
---|---|
Text | String to draw |
OutWidth | Returns the width in pixels of the string. |
OutHeight | Returns the height in pixels of the string. |
Font | Font to draw text. If NULL, default font is chosen. |
Scale | Scale multiplier to control size of the text. |