Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AGameStateBase
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameStateBase.h |
| Include | #include "GameFramework/GameStateBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameStateBase.cpp |
virtual void AddPlayerState
&40;
APlayerState &42; PlayerState
&41;
Remarks
Add PlayerState to the PlayerArray