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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AGameSession > API/Runtime/Engine/GameFramework/AGameSession/UnregisterPlayers
Deprecated * Use UnregisterPlayers with FUniqueNetIdRepl
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h |
| Include | #include "GameFramework/GameSession.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameSession.cpp |
virtual void UnregisterPlayers
&40;
FName InSessionName,
const TArray< FUniqueNetIdRef > & Players
&41;
Remarks
Unregister players from the online service session
Parameters
| Name | Description |
|---|---|
| SessionName | name of session to unregister from |
| Players | ids of the players to unregister |