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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AGameSession
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h |
Include | #include "GameFramework/GameSession.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameSession.cpp |
virtual void PostLogin
&40;
APlayerController &42; NewPlayer
&41;
Remarks
Called by GameMode::PostLogin to give session code chance to do work after PostLogin
Parameters
Name | Description |
---|---|
NewPlayer | player logging in |