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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AGameSession
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h |
Include | #include "GameFramework/GameSession.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameSession.cpp |
virtual void OnEndSessionComplete
&40;
FName InSessionName,
bool bWasSuccessful
&41;
Remarks
Delegate called when EndSession has completed
Parameters
Name | Description |
---|---|
InSessionName | name of session involved |
bWasSuccessful | true if the call was successful, false otherwise |