Navigation
Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AGameSession
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h |
Include | #include "GameFramework/GameSession.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameSession.cpp |
virtual void HandleMatchIsWaitingToStart&40;&41;
Remarks
Handle when the match enters waiting to start