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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AGameSession
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h |
Include | #include "GameFramework/GameSession.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameSession.cpp |
virtual FString ApproveLogin
&40;
const FString & Options
&41;
Remarks
Called from GameMode.PreLogin() and Login(). Non-empty Error String if player not approved
Parameters
Name | Description |
---|---|
Options | The URL options (e.g. name/spectator) the player has passed |