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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AGameNetworkManager
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameNetworkManager.h |
Include | #include "GameFramework/GameNetworkManager.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameNetworkManager.cpp |
virtual void EnableStandbyCheatDetection
&40;
bool bIsEnabled
&41;
Remarks
Turns standby detection on/off
Parameters
Name | Description |
---|---|
bIsEnabled | true to turn it on, false to disable it |