Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AGameNetworkManager
Syntax
UPROPERTY (GlobalConfig)
float ClientNetSendMoveDeltaTimeThrottled
Remarks
ClientNetSendMoveDeltaTimeThrottled is used in place of ClientNetSendMoveDeltaTime when player count is high or net speed is low. See ClientNetSendMoveDeltaTime for more info.