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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AGameModeBase
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
| Include | #include "GameFramework/GameModeBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
virtual bool UpdatePlayerStartSpot
(
AController * Player,
const FString & Portal,
FString & OutErrorMessage
)
Remarks
Attempts to initialize the 'StartSpot' of the Player. bool true if we updated the start spot, otherwise false.
Parameters
| Name | Description |
|---|---|
| Player | The controller for the player. |
| OutErrorMessage | Any error messages. |