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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AGameModeBase
Deprecated * SpawnReplayPlayerController is deprecated, replay controller spawning is handled inside the new version of the SpawnPlayerController function
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include | #include "GameFramework/GameModeBase.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
virtual APlayerController &42; SpawnReplayPlayerController
&40;
ENetRole InRemoteRole,
FVector const & SpawnLocation,
FRotator const & SpawnRotation
&41;