Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AGameModeBase
- AGameModeBase::SpawnPlayerFromSimulate()
- AGameMode::SpawnPlayerFromSimulate()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
| Include | #include "GameFramework/GameModeBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
virtual bool SpawnPlayerFromSimulate
(
const FVector & NewLocation,
const FRotator & NewRotation
)
Remarks
Used in the editor to spawn a PIE player after the game has already started