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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AGameModeBase
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
| Include | #include "GameFramework/GameModeBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
virtual bool ShouldStartInCinematicMode
&40;
APlayerController &42; Player,
bool & OutHidePlayer,
bool & OutHideHud,
bool & OutDisableMovement,
bool & OutDisableTurning
&41;
Remarks
Check to see if we should start in cinematic mode bool true if we should turn on cinematic mode, false if if we should not.
Parameters
| Name | Description |
|---|---|
| OutHidePlayer | Whether to hide the player |
| OutHideHud | Whether to hide the HUD |
| OutDisableMovement | Whether to disable movement |
| OutDisableTurning | Whether to disable turning |