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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AGameModeBase
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
| Include | #include "GameFramework/GameModeBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
virtual FString InitNewPlayer
(
APlayerController * NewPlayerController,
const FUniqueNetIdRepl & UniqueId,
const FString & Options,
const FString & Portal
)
Remarks
Customize incoming player based on URL options
Parameters
| Name | Description |
|---|---|
| NewPlayerController | player logging in |
| UniqueId | unique id for this player |
| Options | URL options that came at login |