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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AGameModeBase
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include | #include "GameFramework/GameModeBase.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
virtual FString InitNewPlayer
&40;
APlayerController &42; NewPlayerController,
const FUniqueNetIdRepl & UniqueId,
const FString & Options,
const FString & Portal
&41;
Remarks
Customize incoming player based on URL options
Parameters
Name | Description |
---|---|
NewPlayerController | player logging in |
UniqueId | unique id for this player |
Options | URL options that came at login |