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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AGameModeBase
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include | #include "GameFramework/GameModeBase.h" |
AActor &42; ChoosePlayerStart
&40;
AController &42; Player
&41;
Remarks
Return the 'best' player start for this player to spawn from Default implementation looks for a random unoccupied spot AActor chosen as player start (usually a PlayerStart)
Parameters
Name | Description |
---|---|
Player | is the controller for whom we are choosing a playerstart |