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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AGameModeBase
- AGameModeBase::CanServerTravel()
- AGameMode::CanServerTravel()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include | #include "GameFramework/GameModeBase.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
virtual bool CanServerTravel
&40;
const FString & URL,
bool bAbsolute
&41;
Remarks
Returns true if allowed to server travel